Publication:
A study on the adoption of virtual reality in industrial design education

dc.contributor.authorHAMURCU, AHMET
dc.contributor.authorsHamurcu A., Timur Ş., Rızvanoğlu K.
dc.date.accessioned2023-10-03T10:29:03Z
dc.date.accessioned2026-01-11T16:00:38Z
dc.date.available2023-10-03T10:29:03Z
dc.date.issued2023-10-01
dc.description.abstractVirtual reality (VR) technology has been commercially and economically accessible to industrial designers for the past seven years, following the introduction of VR glasses and headsets, e.g., the HTC Vive and the Oculus Rift, in 2016. However, despite the growing popularity of VR implementations in education, it remains unclear to what extent industrial design (ID) students and instructors will adopt this technology. Hence, this paper discusses the limited adoption of VR technology in ID education based on the analysis of qualitative data obtained from ID students and instructors, specifically their perspectives on integrating VR into the education process. The data set comprises written and verbal expressions obtained through an online form and a group discussion session. The findings obtained from the analysis conducted through the content analysis approach suggest that both ID students and instructors harbor concerns regarding the incorporation of VR technology in ID education. These reservations primarily revolve around the potential adverse impacts of VR usage on students’ skill development in terms of manual dexterity and material knowledge, as well as the effectiveness of its implementation within the context of ID education.
dc.identifier.citationHamurcu A., Timur Ş., Rızvanoğlu K., "A Study on The Adoption of Virtual Reality in Industrial Design Education", IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, ss.1-14, 2023
dc.identifier.doi10.1109/tlt.2023.3321292
dc.identifier.endpage14
dc.identifier.issn1939-1382
dc.identifier.startpage1
dc.identifier.urihttps://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10268994
dc.identifier.urihttps://hdl.handle.net/11424/294221
dc.language.isoeng
dc.relation.ispartofIEEE TRANSACTIONS ON LEARNING TECHNOLOGIES
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectEndüstri Ürünleri Tasarımı
dc.subjectIndustrial Design
dc.subjectSanat ve Beşeri Bilimler (AHCI)
dc.subjectSanat ve Beşeri Bilimler
dc.subjectMİMARİ
dc.subjectArts & Humanities (AHCI)
dc.subjectARTS & HUMANITIES
dc.subjectARCHITECTURE
dc.subjectMimari
dc.subjectFizik Bilimleri
dc.subjectArchitecture
dc.subjectPhysical Sciences
dc.subjectIndustrial Design Education
dc.subjectLearning Environments
dc.subjectLearning Technologies
dc.subjectVirtual Reality
dc.titleA study on the adoption of virtual reality in industrial design education
dc.typearticle
dspace.entity.typePublication

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