Publication:
Presence in computer games: Design requirements

dc.contributor.authorsBostan B., Ogut S.
dc.date.accessioned2022-03-28T15:00:01Z
dc.date.accessioned2026-01-11T16:51:01Z
dc.date.available2022-03-28T15:00:01Z
dc.date.issued2011
dc.description.abstract[No abstract available]
dc.identifier.isbn9789077381649
dc.identifier.urihttps://hdl.handle.net/11424/256684
dc.language.isoeng
dc.publisherEUROSIS
dc.relation.ispartof12th International Conference on Intelligent Games and Simulation, GAME-ON 2011
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.titlePresence in computer games: Design requirements
dc.typeconferenceObject
dspace.entity.typePublication
oaire.citation.endPage9
oaire.citation.startPage5
oaire.citation.title12th International Conference on Intelligent Games and Simulation, GAME-ON 2011

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