Publication: Presence in computer games: Design requirements
| dc.contributor.authors | Bostan B., Ogut S. | |
| dc.date.accessioned | 2022-03-28T15:00:01Z | |
| dc.date.accessioned | 2026-01-11T16:51:01Z | |
| dc.date.available | 2022-03-28T15:00:01Z | |
| dc.date.issued | 2011 | |
| dc.description.abstract | [No abstract available] | |
| dc.identifier.isbn | 9789077381649 | |
| dc.identifier.uri | https://hdl.handle.net/11424/256684 | |
| dc.language.iso | eng | |
| dc.publisher | EUROSIS | |
| dc.relation.ispartof | 12th International Conference on Intelligent Games and Simulation, GAME-ON 2011 | |
| dc.rights | info:eu-repo/semantics/closedAccess | |
| dc.title | Presence in computer games: Design requirements | |
| dc.type | conferenceObject | |
| dspace.entity.type | Publication | |
| oaire.citation.endPage | 9 | |
| oaire.citation.startPage | 5 | |
| oaire.citation.title | 12th International Conference on Intelligent Games and Simulation, GAME-ON 2011 |
